Audio System
An audio system is a side system that manages sound effects and music in a game. It offers flexible options for playback and audio settings, ensuring high sound quality and adaptability to various game scenarios.
Audio System is designed as an independent module, making it easy to integrate into any game project. This ensures ease of use and minimizes the efforts required to set up the audio system in the game.
Support for Various Types of Sound Effects
- Game Music. Includes background music, level themes, and other musical compositions.
- Individual Sounds. Playback of short sound effects such as hit sounds, footsteps, gunshots, etc.
Haptic Feedback Support. In addition to sounds, the system supports haptic feedback.
- Haptic Feedback. Ability to activate device vibration during specific game events.
Addressable Group Distribution. Integrated with addressable groups for efficient resource management.
- Addressable Groups. Sound files can be organized into addressable groups and loaded as needed.
- Dynamic Loading. Sounds can be loaded from the server or CDN when needed, reducing the size of the initial game build.
Volume Control and Enabling/Disabling Sounds. The system provides flexible sound control settings:
- Volume Control. Ability to adjust the volume for different types of sounds.
- Enabling and Disabling. Allows enabling and disabling individual types of sounds.
Additional Features of Audio System
- System Events. Support for system sound events such as scene transitions, loading screens, notifications.
- Analytics and Reporting. Tools for tracking sound usage and its impact on player behavior, helping optimize the audio experience.
- Support for Various Sound Formats. Ability to work with different audio formats such as MP3, WAV, and OGG, ensuring flexibility in using various sound resources.
- Adaptive Audio. Functions for dynamically changing sound based on game conditions such as character health, battle intensity, and other parameters.
- Audio Localization. Support for localizing sound effects and musical compositions for different languages and regions.